Creating items
material
Normal Material
This is normal spigot material name
Head Material
If you want to use any base64 head values
for any player name use:
ItemsAdder
If you want to get any items from ItemsAdder plugin use:
display_name
This is used to set a custom name to an item
lore
You can add how many lores line you want
data
Used to set custom model data
update
Used to set an item update to true or false. This means the item will update the lore and title and more every game tick (Used to update placeholders or requirements)
click_commands
The command sequence that will happen when a player clicks that item
We use for the commands and requirement our command based actions syntax [learn more]
To understand our CBA (Command based actions) syntax please [learn more]
view_requirement
You can put an condition on an item to be shown in the menu
To understand our CBA (Command based actions) syntax please [learn more]
view_requirement_list
You can put more then one condition on an item to be shown in the menu
amount
This is optional (the default value is 1) this will make the item to have an amount
This can only be from 1 to 64
slot/slots
To set the item to only one slot use a number from 0-53
To set the item to mutiple slots use like this
The slot must be in the inventory
To fill the inventory use as slot number -1
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