Item example

Example 1

Example 1
items:
  item:
    material: DIRT
    display_name: "&7Example"
    lore:
      - "&aExample lore"
    data: 2
    slots:
      - 1
      - 2
    click_commands:
      - "[console] minecraft:give diamond 1"

Example 2

Example 1
items:
  item2:
    material: DIAMOND_BLOCK
    display_name: "&7Example with permission"
    lore:
      - "&aExample lore"
    slot: 1
    click_commands:
      - "if"
      - "  [require(permission;tmpanels.gamemode)]"
      - "do"
      - "  [console] gamemode creative %player_name%"
      - "  [message] &aYou are now in &ccreative&a."
      - "else"
      - "  [message] &cYou don't have permission!"
      - "end"

Item buy example (money)

items:
  item2:
    material: DIAMOND_BLOCK
    display_name: "&7Diamond Block"
    lore:
      - "&aClick to buy for 100$"
    slot: 1
    click_commands:
      - "[buy(money)] 100"
      - "[console] gamemode creative %player_name%"
      - "[message] &aYou are now in &ccreative&a."

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